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Mobile Dad

Shooting from the hip with a kiddo in tow

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Category: gaming

OTOYTechcrunch has been following a server-side streaming company OTOY for the last week.  What makes this exciting is the potential console-like gaming experience that can be had on hardware that is far from capable.  It seems all you will need is a phone with a webkit browser and a strong 3G connection. This tech will make my dream come true!  I will Quake on my phone! Pricing has not been released but based on the video, it does not seem OTOY is that far off.  The future is mobile and this is tech will make the transition palatable.

504x_ss_preview_psp_go_000bmpWow, there was a lot of speculation that Sony was going to revamp the PSP and make it smaller.  High expectation was set when creative artists created their versions of the next PSP.  The fantasy render stayed in step with the usual sexiness Sony is known for.  If the image to the left is what Sony is going to push for the next PSP, I may for the first time have to forgo a Sony purchase.  The circle theme reminds me of the very first Nintendo DS.  But it seems Sony is sticking with it’s MYLO product line.  Maybe we all got too excited by some of the concepts like this one.  It seems though that the UMD is a dead, which you hope would aid in making the device even sexier.  Oh well, I hope Sony has something up their sleeve, or they have really lost their touch.

phone_gamingAt this year’s GDC, Tero Ojanpera of Nokia talked about the importance of social networking and distribution of gaming through mobile phones.  Ojanpera estimated by 2012, 40% of game revenues will be coming from players of emerging markets that do not have access to high end computer gear or broadband connectivity but will carry a mobile device.  These users’ online experience will be shaped by what can be delivered through their cell phones.  The expectation is not to strip out features and dumb down a game but rather build on the strength of a mobile device, say it with me folks, by adding location awareness and social tools. But with cloud power, who is to say we cannot have Crysis on the phones as well?

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Looks like Richard Garriott, the Executive Producer for Tabula Rasa at NCSoft, finally got his wish and is making his way to the ISS.  A great personal achievement.  Too bad his last game will not experience the same kind of achievement.

I recently turned down a job at NCSoft here in Austin and it looks like that was a good decision.  It was a hard choice though. I mean to work on MMORPGs world-wide sounded so appealing but the gaming industry is a cut throat sector, plus where I am at now has me on a project I am DETERMINED to see completed.

Congrats Mr. Garriott, I hope your journey will be a safe one.  Now that you got your dream, what will be next for you?  Another MMORPG? God I hope not, lately there are just not enough room in gamers’ mind for another game.

I was looking forward to finding out what all the hype was that surrounded Spore and was about to pick up a copy when I headed over to Amazon, talk about carpet bombing! It seems EA is taking another one in the gut for limiting the number of installs to three.  It seems like PC/Mac users that actually pay for game are subjected to harsh restrictions and though I hate to admit it, such draconian methods do entice many to look for the pirated version.  EA’s DRM solution is stiff and the community responded in the most profound way.  After reading about the bland gameplay from Ars and my personal distaste for DRM solutions, I am going to just skip this one and move on to what is next over the horizon, DC Universe Online! Hey I have to support my Austin developers, go SOE Austin!

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