You gotta love it when developers are not necessarily pleased with their final efforts. Arstechnica has a great summary of the panel at TechEd 2009 that was put together to discuss Microsoft Windows Mobile. Senior Project Manager Loke Uei Tan for the WinMo team gave praised to the stellar effort of the revamp but acknowledged that the UI was rushed:
The reason why we couldn’t complete the interface on Windows Mobile 6.5 is because of time. We only spend what, eight months, nine months, to build 6.5 from ground up and it’s actually an amazing engineering feat. But, in order to do that, we had to do some prioritization and we had to cut certain features. Eventually, we will make sure that the UI capabilities are carried out throughout the whole platform.
I do not think less of the team for such an admission, in fact it feels good to understand openly the pressure the team was under to get 6.5 out the door. I can understand that on a professional level. To me, I rather hear constraints than proclamations that the end product is reflective of extensive user feedback and deliverables that match user expectations. Watch the vid if you are interested: